Nov 16, 2018

Critical Path - Fall, Winter & Spring Progress & Planning for Senior Thesis 498 & 499

We're coming up on the end of the Fall semester, and therefore it's integral that we know exactly what the plan is moving forward for Winter Break and my final semester in the Spring. I want to finish strong on this project, and so I took the time to deliberate on where my time would be best spent, on what activities, and for what general timeline to keep on track and end out with a successful Thesis Project. Because of how I formatted this, and also because it's a long timeline moving from the beginning of the Fall 2018 semester to the end of Spring 2019, I've transferred it onto a Google Doc which is available via This Link

For a sample of the template here's how I'm organizing my Critical Path:


Taking note of my remaining time at TCNJ, as well as the interim breaks in Winter and Spring, I've organized my critical path so that each week I have a new set of tasks, and a loose deadline in which I expect to be able to accomplish them. Some weeks are more intensive than others, but the ultimate goal is to keep me moving and push me to my full capacity, and end up on the other side of the whole thing with a project to be proud of. I will continually return to this document to update my progression, noting my successful accomplishments from the previous week, and updating the Priority To-Do list with incomplete tasks from previous weeks, so that I can play catch-up if need be, or add additional tasks for the week on if I pull ahead of my projected tasks.

I may also transfer this document to a physical medium, transferring the necessary info to sticky notes which I can keep on a wall at home, and crossing off tasks as I complete them


Also, a small victory but a victory nonetheless, with Prof. Sanders and a fellow Maya student's help, I was able to finally fix the really annoying semi-transparency issue I was having on all my models since the beginning of this project. It was the simplest solution in the world, though I don't know what started it in the first place, basically I just needed to break the connection between my transparency and color components, they're defaulting as connected with my textures, but at the very least now I can fix it without a problem. Here's The Horror's idle now that you can actually see him how he's meant to look!


That's all I've got for now, but I'll be updating this weekend with a finished Annotated Bibliography including sources I'll be using to assist me with 3D art and exploring different methods, techniques and styles to take into consideration if I decide to revamp my models at some point or experiment with different approaches. Look forward to that soon! And as the Critical Path suggests, I'll be getting more consistent with my updates and their planned content through the rest of this semester, on through Winter Break, and into the Spring Semester.

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